Capture Specialist Lambda
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Capture Specialist Lambda
Lambda
Level 1 – Capture Specialist
STRENGTH 8
CONSTITUTION 8
DEXTERITY 14
INTELLIGENCE 14
WISDOM 10
CHARISMA 11
HP 50
Features:
Capture Point (Static ability)
Add half your Dexterity OR half your Intelligence to the Capture Rate of a pokemon
Curve Ball (Once per Day)
When you throw a pokeball, you can deal X damage to the target where X is your Dexterity modifier (So at 14, +2) that is not reduced by defence or special defence. Cannot KO a pokemon.
Appearance/Backstory: Lambda's only recently moved to Hoenn, but she's studied pokemon and practiced battling with them quite a bit, and can plan tactics for any Pokemon she'd care to think of. As intelligent as she is, though, she has even more dextrous hands; she spends a lot of time with making things with arts and crafts and playing video games. She's a nerd, but she's a nerd with nimble fingers.
Man I feel so cheap just reusing everything but: long curly red hair, just under 5', pale skin, brown eyes. She wears shorts, good running shoes, a somewhat tight shirt, and long, fingerless gloves that she takes good care of. The entire ensemble is mostly red and yellow.
Inventory: Inventory: 1100, unlimited Regular Pokeballs
Last edited by lambentLodestar on Sat Sep 12, 2015 1:21 am; edited 2 times in total
lambentLodestar- Posts : 53
Join date : 2015-08-29
Re: Capture Specialist Lambda
Treecko – Noel – Lv. 11
520/2,000 xp
Grass – Naive
Abilities
Leaf Guard
Trigger
Effect: While in Sunny Weather, the user is healed of Paralysis, Burns, Poison, Freezing or Sleep.
Marvel Scale
Static
Effect: When Asleep, Paralyzed, Burned, Frozen or Poisoned, Marvel Scale raises the user’s Special Defense 2 Combat Stages and raises the user’s Defense 2 Combat Stages. The Combat Stages return to normal if the user is cured of their status affliction.
HP 5
Attack 7
Defence 4
Special Attack 10
Special Defence 4
Speed 13
Base Stats | Added | Current Stats | Derived Stats | ||
Hit Points | 4 | 1 | 5 | HP | 25 |
Attack | 5 | 3 | 8 | ||
Defence | 4 | 0 | 4 | Physical Evasion | 0 |
Special Attack | 7 | 3 | 10 | ||
Special Defence | 4 | 0 | 4 | Special Evasion | 0 |
Speed | 9 | 4 | 13 | Speed Evasion | 1 |
Name | Typing | Physical/Special | DMG | Frequency | Accuracy | Range | Effects |
Pound | Normal | Physical | 1d12+6 | At Will | 2 | Melee | None |
Leer | Normal | Effect | - | At Will | 2 | Ranged (5) | Lowers target's Defense 1 combat stage |
Absorb | Grass | Special | 1d6+3 | At Will | 2 | Melee | Heals HP equal to half the damage dealt. |
Quick Attack | Normal | Physical | 1d12+6 | At Will | 2 | Melee | Can be used as an Interrupt to perform an attack in response to an opponent's Move once per round |
Last edited by lambentLodestar on Sat Sep 12, 2015 1:20 am; edited 4 times in total
lambentLodestar- Posts : 53
Join date : 2015-08-29
Re: Capture Specialist Lambda
Fletchling – Robin – Lv. 11
1500/2,000 xp
Normal/Flying – Hasty
Gale Wings
Once per hour, a Flying-type attack may be used as an interrupt.
Mach Speed
When HP is below 1/3rd its maximum, increases damage dealt by Flying-type moves by the STAB bonus a second time (From +2 to +4, etc)
Base Stats | Added | Current Stats | Derived Stats | ||
Hit Points | 5 | 1 | 6 | HP | 28 |
Attack | 5 | 3 | 8 | ||
Defense | 2 | 1 | 3 | Physical Evasion | 0 |
Special Attack | 5 | 1 | 6 | ||
Special Defense | 4 | 1 | 5 | Special Evasion | 1 |
Speed | 8 | 4 | 12 | Speed Evasion | 1 |
Tackle
Growl
Quick Attack
Peck
Name | Typing | Physical/Special | DMG | Frequency | Accuracy | Range | Effects |
Tackle | Normal | Physical | 2d8+6 | At Will | 3 | Melee | Dash |
Growl | Normal | Effect | - | At Will | 2 | Ranged (5) | Lowers target's Attack 1 combat stage |
Peck | Flying | Physical | 1d12+6 | At Will | 2 | Melee | |
Quick Attack | Normal | Physical | 1d12+6 | At Will | 2 | Melee | Can be used as an Interrupt to perform an attack in response to an opponent's Move once per round |
Last edited by lambentLodestar on Mon Sep 14, 2015 1:23 am; edited 1 time in total
lambentLodestar- Posts : 53
Join date : 2015-08-29
Re: Capture Specialist Lambda
Eevee – Ragna – Lv. 10
0/1,500 xp
Normal – Brave
Adaptability - STAB is doubled (+1 to +2 at level 5-9, +2 to +4 at level 10-14, etc)
Anticipation - Roll a d20 on battle start, depending on result a different number of Super Effective moves the opponent has will be revealed.
Base Stats | Added | Current Stats | Derived Stats | ||
Hit Points | 6 | 2 | 8 | HP | 31 |
Attack | 8 | 2 | 10 | ||
Defense | 5 | 2 | 7 | Physical Evasion | 1 |
Special Attack | 5 | 0 | 5 | ||
Special Defense | 7 | 2 | 9 | Special Evasion | 1 |
Speed | 6 | 2 | 8 | Speed Evasion | 0 |
Moves
Helping Hand
Tackle
Tail Whip
Sand Attack
Natural Gift
Name | Typing | Physical/Special | DMG | Frequency | Accuracy | Range | Effects |
Helping Hand | Normal | Effect | NA | Every Other Turn | None | Melee | The ally targeted with Helping Hand will have their next Move deal an additional 1d20 if the Move has a Damage Dice Roll. Helping Hand cannot miss. |
Tackle | Normal | Physical | 2d8+6 | At Will | 3 | Melee | Dash |
Tail Whip | Normal | Effect | NA | At-Will | 2 | 4 Meters | The target’s Defense is lowered 1 Combat Stage. |
Sand Attack | Ground | Effect | NA | EOT | 2 | 2 Meters | Sand-Attack creates a Column 1 meter wide. All Legal Targets must roll +1 during Accuracy Checks for the remainder of the encounter. |
Natural Gift | ??? | Special | ??? | Battle | 2 | 10 Meters | Consumes a held berry to deal varied levels of damage from different types depending on the berry consumed. |
lambentLodestar- Posts : 53
Join date : 2015-08-29
Re: Capture Specialist Lambda
Shinx – Thorn – Lv. 6
0/200 xp
Electric – Gentle
Rivalry- When battling a foe of the same gender, can raise their Attack 2 combat stages.
Overcharge - Triggers 'Last Chance' for Electric attacks
Base Stats | Added | Current Stats | Derived Stats | ||
Hit Points | 5 | 0 | 5 | HP | 21 |
Attack | 7 | 3 | 10 | ||
Defense | 1 | 0 | 1 | Physical Evasion | 0 |
Special Attack | 4 | 1 | 5 | ||
Special Defense | 5 | 1 | 6 | Special Evasion | 1 |
Speed | 5 | 1 | 6 | Speed Evasion | 0 |
Moves
Leer
Tackle
Charge
Spark
Name | Typing | Physical/Special | DMG | Frequency | Accuracy | Range | Effects |
Leer | Normal | Effect | NA | At Will | 2 | 4 meters | Lowers target's DEF 2 stages |
Tackle | Normal | Physical | 2d8+6 | At Will | 3 | Melee | Dash |
Charge | Electric | Effect | NA | Every Other Turn | NA | Self | Increases damage done by next electric-type attack. Also increases user's SDEF 1 stage. |
Spark | Electric | Physical | NA | Every Other Turn | 2 | Melee | Paralyzes the target on a 15+ during accuracy check. Dash. |
lambentLodestar- Posts : 53
Join date : 2015-08-29
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